Motion Point
The Motion Point tab appears in the Properties window when you select a control point or keyframe on a motion path in the Sceneplanning Views.
The values in the Motion Point tab describe the properties of the peg at the point you select.
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*Frame: frame number of the currently selected point.
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*Rotation: rotation of the peg at the currently selected point.
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Lock in Time: locks a control point in time and converts it into a keyframe.
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*Offset: NS, EW and FB position of the peg at the currently selected point. You can manually type values in these fields to change the position of a control point or keyframe.
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*Pivot Point: position of the pivot point at the currently selected point.
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*Scale: relative size of the peg at the currently selected point.
The Tension, Bias and Continuity values control the shape of the motion path on either side of the currently selected point.
Drag the sliders to modify these values and change the shape of the motion path. If you press [Shift] as you drag the slider, you will change all of the points on the motion path.
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*Tension: controls how sharply the path bends at a point. At +1, a sharp angle is formed between the lines before and after the point.
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*Continuity: controls the smoothness of a transition between the segments joined by a point. The closer this value is to -1 or +1, the sharper the transition is between the segments. A zero value creates a continuous motion effect. You might want to create a discontinuous effect on a jump or a punch, where there is an abrupt change in direction.
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*Bias: controls the slope of the path so that it goes towards one side of the point or the other. At zero, neither side of the point is favored.
* You can manually type values in these fields to change the properties of an element. However, when you select a control point, you cannot edit the Rotation, Pivot Point, or Scale values.
See Also
Animating Elements with Pegs
Creating Motion Paths with the Motion Tool
Adding Motion Points to a Motion Path
Adjusting the Curve Between Motion Points